UE5 Boxing Game Engine V1.6


Hello coming this next week as we clean up some areas. Fixed and optimized the Ai a little more(fixed reaction,misplaced Animation,Fixed death stutter). Clinching had bugs and the animations arent smooth but currently working on some better ones. working on adding in Ik to add some realism to our attacks and positions.The goal will be punches aim for head or body not just follow the animations/Slight ragdoll moments for rocked and Kos/Body positions for clinching,against the ropes or cage. Added in KickBoxing New kicks and elbows,New punches for close range and specials.New rocked events 2 or 3 for each and a leg Rocked/States.  Questions  Would you rather see for this Boxing system a dedicated sequence like fight night or the non stop system currently for the KO events? either can be done but i want the option to be there since the system Still can be used for Multifighter(2+) fights and will have GNP for (street or valetudo) This is so far all i have planned for the Boxing/Kickboxing part of the system and will be branching off to a full MMA System with submissions ECT  Started Takedowns/GNP/MMA  will be adding in Skill settings for AI and player in 1.7

check out our latest updates at https://www.facebook.com/LetsfightGD/videos/927963932107370/

Files

LFBD1.5.1.zip 278 MB
Jan 07, 2024
LFE1.5.1UPdated.zip 2 GB
Jan 07, 2024

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